Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
/* Tuple object interface */
#ifndef Py_STRUCTSEQ_H
#define Py_STRUCTSEQ_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct PyStructSequence_Field {
char *name;
char *doc;
} PyStructSequence_Field;
typedef struct PyStructSequence_Desc {
char *name;
char *doc;
struct PyStructSequence_Field *fields;
int n_in_sequence;
} PyStructSequence_Desc;
extern char* PyStructSequence_UnnamedField;
PyAPI_FUNC(void) PyStructSequence_InitType(PyTypeObject *type,
PyStructSequence_Desc *desc);
PyAPI_FUNC(PyObject *) PyStructSequence_New(PyTypeObject* type);
typedef struct {
PyObject_VAR_HEAD
PyObject *ob_item[1];
} PyStructSequence;
/* Macro, *only* to be used to fill in brand new objects */
#define PyStructSequence_SET_ITEM(op, i, v) \
(((PyStructSequence *)(op))->ob_item[i] = v)
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRUCTSEQ_H */