Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
#!/usr/bin/python
""" turtle-example-suite:
tdemo_paint.py
A simple eventdriven paint program
- use left mouse button to move turtle
- middle mouse button to change color
- right mouse button do turn filling on/off
-------------------------------------------
Play around by clicking into the canvas
using all three mouse buttons.
-------------------------------------------
To exit press STOP button
-------------------------------------------
"""
from turtle import *
def switchupdown(x=0, y=0):
if pen()["pendown"]:
end_fill()
up()
else:
down()
begin_fill()
def changecolor(x=0, y=0):
global colors
colors = colors[1:]+colors[:1]
color(colors[0])
def main():
global colors
shape("circle")
resizemode("user")
shapesize(.5)
width(3)
colors=["red", "green", "blue", "yellow"]
color(colors[0])
switchupdown()
onscreenclick(goto,1)
onscreenclick(changecolor,2)
onscreenclick(switchupdown,3)
return "EVENTLOOP"
if __name__ == "__main__":
msg = main()
print msg
mainloop()