symbian-qemu-0.9.1-12/python-2.6.1/Demo/tkinter/matt/canvas-moving-or-creating.py
Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
from Tkinter import *
# this file demonstrates a more sophisticated movement --
# move dots or create new ones if you click outside the dots
class Test(Frame):
###################################################################
###### Event callbacks for THE CANVAS (not the stuff drawn on it)
###################################################################
def mouseDown(self, event):
# see if we're inside a dot. If we are, it
# gets tagged as CURRENT for free by tk.
if not event.widget.find_withtag(CURRENT):
# there is no dot here, so we can make one,
# and bind some interesting behavior to it.
# ------
# create a dot, and mark it as CURRENT
fred = self.draw.create_oval(
event.x - 10, event.y -10, event.x +10, event.y + 10,
fill="green", tags=CURRENT)
self.draw.tag_bind(fred, "<Any-Enter>", self.mouseEnter)
self.draw.tag_bind(fred, "<Any-Leave>", self.mouseLeave)
self.lastx = event.x
self.lasty = event.y
def mouseMove(self, event):
self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)
self.lastx = event.x
self.lasty = event.y
###################################################################
###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)
###################################################################
def mouseEnter(self, event):
# the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
self.draw.itemconfig(CURRENT, fill="red")
def mouseLeave(self, event):
# the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
self.draw.itemconfig(CURRENT, fill="blue")
def createWidgets(self):
self.QUIT = Button(self, text='QUIT', foreground='red',
command=self.quit)
self.QUIT.pack(side=LEFT, fill=BOTH)
self.draw = Canvas(self, width="5i", height="5i")
self.draw.pack(side=LEFT)
Widget.bind(self.draw, "<1>", self.mouseDown)
Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
def __init__(self, master=None):
Frame.__init__(self, master)
Pack.config(self)
self.createWidgets()
test = Test()
test.mainloop()