--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/python-2.6.1/Demo/tkinter/matt/pong-demo-1.py Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,54 @@
+from Tkinter import *
+
+import string
+
+
+class Pong(Frame):
+ def createWidgets(self):
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
+
+ ## The playing field
+ self.draw = Canvas(self, width="5i", height="5i")
+
+ ## The speed control for the ball
+ self.speed = Scale(self, orient=HORIZONTAL, label="ball speed",
+ from_=-100, to=100)
+
+ self.speed.pack(side=BOTTOM, fill=X)
+
+ # The ball
+ self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i",
+ fill="red")
+ self.x = 0.05
+ self.y = 0.05
+ self.velocity_x = 0.3
+ self.velocity_y = 0.5
+
+ self.draw.pack(side=LEFT)
+
+ def moveBall(self, *args):
+ if (self.x > 5.0) or (self.x < 0.0):
+ self.velocity_x = -1.0 * self.velocity_x
+ if (self.y > 5.0) or (self.y < 0.0):
+ self.velocity_y = -1.0 * self.velocity_y
+
+ deltax = (self.velocity_x * self.speed.get() / 100.0)
+ deltay = (self.velocity_y * self.speed.get() / 100.0)
+ self.x = self.x + deltax
+ self.y = self.y + deltay
+
+ self.draw.move(self.ball, "%ri" % deltax, "%ri" % deltay)
+ self.after(10, self.moveBall)
+
+ def __init__(self, master=None):
+ Frame.__init__(self, master)
+ Pack.config(self)
+ self.createWidgets()
+ self.after(10, self.moveBall)
+
+
+game = Pong()
+
+game.mainloop()