--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/python-2.6.1/Demo/tkinter/matt/dialog-box.py Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,64 @@
+from Tkinter import *
+from Dialog import Dialog
+
+# this shows how to create a new window with a button in it
+# that can create new windows
+
+class Test(Frame):
+ def printit(self):
+ print "hi"
+
+ def makeWindow(self):
+ """Create a top-level dialog with some buttons.
+
+ This uses the Dialog class, which is a wrapper around the Tcl/Tk
+ tk_dialog script. The function returns 0 if the user clicks 'yes'
+ or 1 if the user clicks 'no'.
+ """
+ # the parameters to this call are as follows:
+ d = Dialog(
+ self, ## name of a toplevel window
+ title="fred the dialog box",## title on the window
+ text="click on a choice", ## message to appear in window
+ bitmap="info", ## bitmap (if any) to appear;
+ ## if none, use ""
+ # legal values here are:
+ # string what it looks like
+ # ----------------------------------------------
+ # error a circle with a slash through it
+ # grey25 grey square
+ # grey50 darker grey square
+ # hourglass use for "wait.."
+ # info a large, lower case "i"
+ # questhead a human head with a "?" in it
+ # question a large "?"
+ # warning a large "!"
+ # @fname X bitmap where fname is the path to the file
+ #
+ default=0, # the index of the default button choice.
+ # hitting return selects this
+ strings=("yes", "no"))
+ # values of the 'strings' key are the labels for the
+ # buttons that appear left to right in the dialog box
+ return d.num
+
+
+ def createWidgets(self):
+ self.QUIT = Button(self, text='QUIT', foreground='red',
+ command=self.quit)
+ self.QUIT.pack(side=LEFT, fill=BOTH)
+
+ # a hello button
+ self.hi_there = Button(self, text='Make a New Window',
+ command=self.makeWindow)
+ self.hi_there.pack(side=LEFT)
+
+
+ def __init__(self, master=None):
+ Frame.__init__(self, master)
+ Pack.config(self)
+ self.windownum = 0
+ self.createWidgets()
+
+test = Test()
+test.mainloop()