hostsupport/hostegl/src/EGLDisplay.cpp
author Matt Plumtree <matt.plumtree@nokia.com>
Mon, 15 Nov 2010 09:56:25 +0000
branchbug235_bringup_0
changeset 77 b0395290e61f
parent 67 ca7e6949bf7a
permissions -rw-r--r--
Ensure OpenGL ES 2.0 C functions use C signatures in C++ builds (fixes VS builds)
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/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and /or associated documentation files
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 * (the "Materials "), to deal in the Materials without restriction,
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 * including without limitation the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Materials,
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 * and to permit persons to whom the Materials are furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Materials.
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 *
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 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
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 * THE USE OR OTHER DEALINGS IN THE MATERIALS.
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 *
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 * Initial Contributors:
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 * Nokia Corporation - initial contribution.
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 *
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 * Contributors:
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 *
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 * Description:
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 *
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 */
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#include "EGLDisplay.h"
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#include "EGLContext.h"
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#include "EGLConfig.h"
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#include "EGLSurface.h"
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#include "EGLImage.h"
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#include "EGLWindowSurface.h"
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#include "EGLPbufferSurface.h"
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#include "ColorDescriptor.h"
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#include "EGLOs.h"
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#include "EGLUtils.h"
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#include "EGLProcess.h"
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#include "EGLThread.h"
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CEGLDisplay::CEGLDisplay( EGLINativeDisplayType nativeType, EGLint processId ) :
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    m_nativeType( nativeType ),
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    m_initialized( EGL_FALSE ),
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    m_processId( processId )
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    {
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    }
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CEGLDisplay::~CEGLDisplay(void)
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    {
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    DestroyPointerVector<CEGLContext>( m_contexts );
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    DestroyPointerVector<CEGLSurface>( m_surfaces );
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    DestroyPointerVector<CEGLImage>( m_images );
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    }
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CEGLContext* CEGLDisplay::AddContext( CEGLContext* context )
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    {
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    if( context )
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        {
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        AddObject<CEGLContext>( m_contexts, context );
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        }
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    return context;
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    }
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void CEGLDisplay::RemoveContext( EGLContext context )
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    {
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    DeleteObjectByPointer<CEGLContext>( m_contexts, context );
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    }
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CEGLContext* CEGLDisplay::GetContext( EGLContext context ) const
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    {
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    CEGLContext* ret = FindObjectByPointer<CEGLContext>( m_contexts, context, NULL );
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    if( ret && ret->IsTerminated() ) ret = NULL;
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    return ret;
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    }
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CEGLSurface* CEGLDisplay::AddSurface( CEGLSurface* surface )
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    {
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    if( surface )
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        {
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        AddObject<CEGLSurface>( m_surfaces, surface );
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        }
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    return surface;
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    }
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void CEGLDisplay::RemoveSurface( EGLSurface surfaceId )
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    {
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    DeleteObjectByPointer<CEGLSurface>( m_surfaces, surfaceId );
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    }
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CEGLSurface* CEGLDisplay::GetSurface( EGLSurface surfaceId ) const
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    {
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    CEGLSurface* ret = FindObjectByPointer<CEGLSurface>( m_surfaces, surfaceId, NULL );
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    if( ret && ret->IsTerminated() ) ret = NULL;
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    return ret;
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    }
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CEGLSurface* CEGLDisplay::GetSurfaceByNativeType( EGLINativeWindowType nativeType ) const
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    {
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    CEGLSurface* ret = NULL;
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    std::vector<CEGLSurface*>::const_iterator iter = m_surfaces.begin();
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    while( iter != m_surfaces.end() )
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        {
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        if( (*iter)->Type() == CEGLSurface::WINDOW_SURFACE )
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            {
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            if( ((CEGLWindowSurface*)(*iter))->NativeType() == nativeType  && !((*iter)->IsTerminated()) )
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                {
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                ret = (*iter);
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                break;
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                }
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            }
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        iter++;
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        }
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    return ret;
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    }
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CEGLSurface* CEGLDisplay::FindSurfaceByClientSurface( void* clientSurface, EGLenum api, EGLint apiVersion ) const
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    {
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    CEGLSurface* ret = NULL;
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    std::vector<CEGLSurface*>::const_iterator iter = m_surfaces.begin();
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    while( iter != m_surfaces.end() )
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        {
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        switch( api )
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            {
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            case EGL_OPENVG_API:
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                {
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                if( (*iter)->VGClientSurface() == clientSurface )
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                    {
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                    ret = (*iter);
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                    break;
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                    }
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                }
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            case EGL_OPENGL_ES_API:
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                {
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                if( (*iter)->GLESClientSurface() == clientSurface )
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                    {
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                    ret = (*iter);
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                    break;
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                    }
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                }
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            }
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        iter++;
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        }
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    return ret;
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    }
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CEGLSurface* CEGLDisplay::FindSurfaceByClientBuffer( void* clientBuffer ) const
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    {
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    CEGLSurface* ret = NULL;
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    std::vector<CEGLSurface*>::const_iterator iter = m_surfaces.begin();
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    while( iter != m_surfaces.end() )
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        {
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        if( (*iter)->Type() == CEGLSurface::PBUFFER_SURFACE &&
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            ((CEGLPbufferSurface*)(*iter))->ClientBuffer() == clientBuffer )
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            {
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            ret = (*iter);
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            break;
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            }
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        iter++;
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        }
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    return ret;
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    }
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EGLINativeDisplayType CEGLDisplay::NativeType() const
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    {
56
40cc73c24bf8 Host components now buildable in their correct locations (although stil using CMake). Use build.bat in package root.
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#if defined(EGLI_USE_SIMULATOR_EXTENSIONS)
53
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    return m_nativeType; 
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#else
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    return m_nativeType; 
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#endif
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    }
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EGLBoolean CEGLDisplay::Initialize()
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    {
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    m_initialized = EGL_TRUE;
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    return m_initialized;
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    }
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bool CEGLDisplay::TerminateDisplay()
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    {
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    //m_initialized = EGL_FALSE;
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    bool ret = true;
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    std::vector<CEGLSurface*> boundSurfaces;
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    std::vector<CEGLSurface*>::iterator sIter = m_surfaces.begin();
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    while( sIter != m_surfaces.end() )
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        {
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        if( (*sIter)->IsTerminated() || !((*sIter)->RemoveRef()) )
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            {
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            (*sIter)->Terminate();
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            boundSurfaces.push_back( (*sIter) );
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            sIter = m_surfaces.erase( sIter );
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            }
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        else
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            {
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            sIter++;
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            }
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        }
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    DestroyPointerVector<CEGLSurface>(m_surfaces);
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    m_surfaces.swap( boundSurfaces );
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    boundSurfaces.clear();
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    std::vector<CEGLContext*> boundContexts;
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    std::vector<CEGLContext*>::iterator cIter = m_contexts.begin();
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    while( cIter != m_contexts.end() )
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        {
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        if( (*cIter)->IsTerminated() || !((*cIter)->RemoveRef()) )
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            {
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   211
            (*cIter)->Terminate();
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            boundContexts.push_back( (*cIter) );
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            cIter = m_contexts.erase( cIter );
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   214
            }
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        else
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            {
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            cIter++;
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            }
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        }
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    DestroyPointerVector<CEGLContext>(m_contexts);
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    m_contexts.swap( boundContexts );
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   222
    ret = (m_contexts.size() <= 0 && m_surfaces.size() <= 0);
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    Terminate();
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   224
    return ret;
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   225
    //TODO
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   226
    //EGLI_ASSERT( false );
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   227
    }
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   228
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   229
CEGLImage* CEGLDisplay::AddEGLImage( CEGLImage* image )
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    {
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   231
    if( image )
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        {
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        AddObject<CEGLImage>( m_images, image );
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   234
        }
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    return image;
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   236
    }
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   238
void CEGLDisplay::RemoveEGLImage( EGLImageKHR image )
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   239
    {
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    DeleteObjectByPointer<CEGLImage>( m_images, image );
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   241
    }
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   242
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   243
CEGLImage* CEGLDisplay::GetImage( EGLImageKHR image ) const
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    {
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    CEGLImage* ret = FindObjectByPointer<CEGLImage>( m_images, image, NULL );
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    return ret;
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    }