diff -r e1b950c65cb4 -r 837f303aceeb epoc32/include/mw/bmpansrv.h --- a/epoc32/include/mw/bmpansrv.h Wed Mar 31 12:27:01 2010 +0100 +++ b/epoc32/include/mw/bmpansrv.h Wed Mar 31 12:33:34 2010 +0100 @@ -1,9 +1,9 @@ // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available -// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members +// under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available -// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html". +// at the URL "http://www.eclipse.org/legal/epl-v10.html". // // Initial Contributors: // Nokia Corporation - initial contribution. @@ -13,8 +13,6 @@ // Description: // - - /** @file @internalComponent @@ -25,7 +23,7 @@ #include #include -#include +#include "bmpanconsts.h" #include "bmpancli.h" #include @@ -208,13 +206,8 @@ EPlayBackwards = 0x0080, // General EFlash = 0x0100, - EBackgroundBitmapProvided = 0x0200, - EWindowContentsInitialized = 0x0400, ENoBitmapWindowRestoring = 0x0800, - EChangedBackgroundFramePending = 0x1000, - EBackgroundShouldIncludeWindowContents = 0x2000, EDisplayLastFrameWhenFinished = 0x4000, - EBackgroundMaskProvided = 0x8000 }; private: //Pure Virtual function from CAnim @@ -239,7 +232,6 @@ inline TBool IsRunning() const; inline TBool IsFrozen() const; void ResetAnimation(); - void ClearFrame(TInt aIndex); void ClearFrameNow(TInt aIndex); void RenderFrameBackground(TInt aIndex); TRect CalcFrameRect(TInt aIndex); @@ -252,25 +244,17 @@ void SetPosition(SBitmapAnimNewPosition aNewPosition); void StartAnimationL(); void StopAnimation(); - void StoreWindowContentsToBackgroundBitmapL(const TRegion* aRegion); void UpdateCurrentIndex(); inline TRect WindowRect() const; - CFbsBitmap* CreateRestoringBitmapL(TPoint& aPosition, TInt aPreviousIndex); - void UpdateBackgroundBitmapIfNeeded(const TRegion* aRegion, TRect aBackgroundBitmapScreenRect); static TBool FrameNeedsRedrawing(const TRegion* aRedrawRegion, TRect aFrameScreenRect); void ResetFrameArray(); void ClearFrameData(); - TBool CanDrawNextFrameWithoutErasingPreviousFrameL(TInt aPreviousIndex); - TBool CompareBitmapsL(CFbsBitmap* aBmp1, CFbsBitmap* aBmp2); private: RPointerArray iBitmapAnimFrameDataArray; CBitmapAnimTimer* iAnimTimer; CBitmapAnimFlashTimer* iFlashTimer; CBitmapAnimFrameData* iBackgroundFrame; - CFbsBitmap* iBackgroundBitmap; - CFbsBitmapDevice* iBackgroundbitmapDevice; - CFbsBitGc* iBackgroundbitmapGc; // TInt iDummy; @@ -279,9 +263,7 @@ TInt iNumberOfCycles; TPoint iPosition; TInt iWindowConfig; - TTimeIntervalMicroSeconds32 iFrameInterval; -// - CFbsBitGc* iRestoringGc; + TTimeIntervalMicroSeconds32 iFrameInterval; }; // Returns the number of frames store in the frame array. @@ -326,3 +308,4 @@ #endif +