diff -r 666f914201fb -r 2fe1408b6811 epoc32/include/animationconfig.h --- a/epoc32/include/animationconfig.h Tue Nov 24 13:55:44 2009 +0000 +++ b/epoc32/include/animationconfig.h Tue Mar 16 16:12:26 2010 +0000 @@ -1,1 +1,51 @@ -animationconfig.h +// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members +// which accompanies this distribution, and is available +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +#ifndef __ANIMATIONCONFIG_H__ +#define __ANIMATIONCONFIG_H__ + +struct TAnimationConfig +/** These are passed to animator objects when an animation is started and +provide some control over the manner in which the animation runs. +@publishedAll +@released*/ + { + enum TFlags + /** Flag values used by animator objects when an animation is started that + provide some control over the manner in which the animation runs. + + @publishedAll + @released */ + { + /** If set, interpret the iData member as the number of times the + animation should run before automatically stopping itself.*/ + ELoop = 0x0001, + /** If set, the animation will start as soon as it can. By default, + animations wait for the data to be completely loaded before starting.*/ + EStartImmediately = 0x0010, + /** If set, and ELoop is set, interpret the iData member as a number + of frames to run through, instead of complete cycles.*/ + ECountFrames = 0x0020, + /** By default animations which stop after a number of loops return + to the first frame. If this flag is set they stop on the last frame.*/ + EEndOnLastFrame = 0x0040, + }; + /** Set this to a combination of the values in TFlags.*/ + TInt iFlags; + /** The meaning of this item depends on the value of the iFlags member.*/ + TInt iData; + }; + +#endif //__ANIMATIONCONFIG_H__