epoc32/include/mw/eikbtgrp.h
branchSymbian3
changeset 4 837f303aceeb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/epoc32/include/mw/eikbtgrp.h	Wed Mar 31 12:33:34 2010 +0100
@@ -0,0 +1,374 @@
+/*
+* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  EIKON button group base class definitions.
+*
+*/
+
+
+#ifndef __EIKBTGRP_H__
+#define __EIKBTGRP_H__
+
+#include <e32std.h>
+
+class CCoeControl;
+class CEikCommandButton;
+class CFbsBitmap;
+class MEikCommandObserver;
+
+/**
+ * Abstract base class for EIKON button group.
+ *
+ * @lib eikcoctl.lib
+ * @since S60 0.9  
+ *
+ * @internal
+ */
+class MEikButtonGroup
+    {
+public:
+    /**
+     * Deletes the object.
+     */
+    void Release();
+    
+    /**
+     * Sets a command button's bitmap, text and command ID.
+     *
+     * @param aPosition The position within the button group of the button to change. 
+     * @param aCommandId Command ID the button will send.
+     * @param aText The text for the button.
+     * @param aBitmap The bitmap for the button.
+     * @param aMask The mask bitmap for aBitmap.
+     */    
+    virtual void SetCommandL(
+        TInt aPosition,
+        TInt aCommandId,
+        const TDesC* aText,
+        const CFbsBitmap* aBitmap,
+        const CFbsBitmap* aMask) = 0;
+       
+    /**
+     * Sets a command button's bitmap, text label and command ID.
+     * The bitmap, mask, text and command ID are all read from resource.
+     *
+     * @param aPosition The position within the button group of the button to change.
+     * @param aResourceId Resource ID specifying the text, bitmaps and command ID.
+     */        
+    virtual void SetCommandL(TInt aPosition, 
+        TInt aResourceId) = 0;
+
+    /**
+     * Initialises the group of command buttons from a resource.
+     *
+     * @param aResourceId ID of the resource structure specifying the command buttons.
+     */    
+    virtual void SetCommandSetL(TInt aResourceId) = 0;
+    
+    /**
+     * Adds a command button with a command ID and a label containing both a bitmap and text.
+     *
+     * @param aPosition The position in the button group for the new button.
+     * @param aCommandId Command ID for the new button.
+     * @param aText Text for the button.
+     * @param aBitmap Bitmap for the button.
+     * @param aMask Mask bitmap for aBitmap.
+     */    
+    virtual void AddCommandL(
+        TInt aPosition,
+        TInt aCommandId,
+        const TDesC* aText,
+        const CFbsBitmap* aBitmap,
+        const CFbsBitmap* aMask) = 0;
+        
+    /**
+     * Pushes a command button with text, bitmap, mask and a command ID onto a 
+     * position's button stack.
+     *
+     * @param aPosition The position in the button group at which to add the command button.
+     * @param aCommandId Command ID the button will send.
+     * @param aText Text for the button.
+     * @param aBitmap Bitmap for the button.
+     * @param aMask Mask bitmap for aBitmap.
+     */        
+    virtual void AddCommandToStackL(
+        TInt aPosition,
+        TInt aCommandId,
+        const TDesC* aText,
+        const CFbsBitmap* aBitmap,
+        const CFbsBitmap* aMask) = 0;
+       
+    /**
+     * Pushes a command button onto a position's button stack.
+     * The text, bitmap, mask and command ID are all read from resource.
+     *
+     * @param aPosition The position in the button group at which to push the command button.
+     * @param aResourceId ID of a resource specifying the text, bitmaps and command ID.
+     */        
+    virtual void AddCommandToStackL(TInt aPosition, 
+        TInt aResourceId) = 0;
+    
+    /**
+     * As with SetCommandL() but for a set of buttons, also allows the previous 
+     * command button to be retrieved by calling RemoveCommand().
+     *
+     * @param aResourceId Resource describing the set of command buttons.
+     */    
+    virtual void AddCommandSetToStackL(TInt aResourceId) = 0;
+
+    /**
+     * Sets the default command ID for buttons in this button group.
+     *
+     * @param aCommandId Command to issue if no other is specified.
+     */    
+    virtual void SetDefaultCommand(TInt aCommandId) = 0;
+    
+    /**
+     * Calculates minimum size required to display the buttons defined in the 
+     * specified resource structure.
+     *
+     * @param aResourceId The ID of the resource structure describing the button group.
+     * @return Minimum size required to display the button group defined in the specified 
+     *         resource structure.
+     */    
+    virtual TSize CalcMinimumSizeL(TInt aResourceId) = 0;
+    
+    /**
+     * Removes the command identified by aCommandId, in position aPosition in the 
+     * group, from the command stack. Automatically retrieves the previous command 
+     * details. Commands are added to the stack by calling AddCommandToStackL.
+     *
+     * @param aPosition The position in the button group from which to remove the 
+     *                  command button.
+     * @param aCommandId Command ID.
+     */    
+    virtual void RemoveCommandFromStack(TInt aPosition, 
+        TInt aCommandId) = 0;
+    
+    /**
+     * Returns the command position by command id.
+     *
+     * @param aCommandId The button's command id.
+     * @return The command position in the button group.
+     */    
+    virtual TInt CommandPos(TInt aCommandId) const = 0;
+    
+    /**
+     * Dims or undims a button without drawing it. 
+     *
+     * @param aCommandId Command ID of the button to change.
+     * @param aDimmed ETrue to dim the specified command. EFalse to undim the specified command.
+     */    
+    virtual void DimCommand(TInt aCommandId, 
+        TBool aDimmed) = 0;
+    
+    /**
+     * Determines whether the button with the specified command ID is dimmed. 
+     *
+     * @param aCommandId The command ID.
+     * @return ETrue if the specified command is dimmed. EFalse if the specified command is 
+     *               not dimmed.
+     */    
+    virtual TBool IsCommandDimmed(TInt aCommandId) const = 0;
+    
+    /**
+     * Makes the button with the specified id either visible, or invisible. 
+     *
+     * @param aCommandId Specifies the button to alter.
+
+     * @param aVisible ETrue to make the specified button visible. EFalse to make the specified
+     *                 button invisible.
+     */    
+    virtual void MakeCommandVisible(TInt aCommandId, 
+        TBool aVisible) = 0;
+    
+    /**
+     * Tests whether the button with the specified command ID is visible.
+     *
+     * @param aCommandId Specifies the button.
+     * @return ETrue if the specified button is visible. EFalse if the specified button is 
+     *               not visible.
+     */    
+    virtual TBool IsCommandVisible(TInt aCommandId) const = 0;
+    
+    /**
+     * Animates the button with the specified id. 
+     *
+     * @param aCommandId The button to animate.
+     */    
+    IMPORT_C virtual void AnimateCommand(TInt aCommandId);
+    
+    /**
+     * Returns the button group as a control.
+     *
+     * @return The button group as a control.
+     */    
+    virtual CCoeControl* AsControl() = 0;
+    
+    /**
+     * Returns the button group as a control.
+     *
+     * @return The button group as a control.
+     */    
+    virtual const CCoeControl* AsControl() const = 0;
+    
+    /**
+     * Sets the boundary rectangle for externally-positioned button groups. 
+     * For use by EExternal button groups only.
+     *
+     * @param aBoundingRect The boundary rectangle to use. The button group attaches itself 
+     *                      to the inside of this rectangle.
+     */     
+    virtual void SetBoundingRect(const TRect& aBoundingRect) = 0;
+    
+    /**
+     * Subtracts the area occupied by the button group from the specified bounding rectangle.
+     * This method should be used in preference to querying the container's area at all times.
+     * For use by EExternal button groups only.
+     *
+     * @param aBoundingRect Rectangle to be modified.
+     */     
+    virtual void ReduceRect(TRect& aBoundingRect) const = 0;
+
+    /**
+     * Returns a group control (a button) as a control.
+     *
+     * @param aCommandId The button's command id.
+     * @return The group control as a control.
+     */     
+    virtual CCoeControl* GroupControlById(TInt aCommandId) const = 0;
+
+    /**
+     * Returns a group control (a button) as a command button.
+     *
+     * @param aCommandId The button's command id.
+     * @return The group control as a command button.
+     */     
+    virtual CEikCommandButton* GroupControlAsButton(TInt aCommandId) const = 0;
+
+    /**
+     * Returns the command id by position.
+     *
+     * @param aCommandPos The command's position.
+     * @return The command id.
+     */     
+    virtual TInt CommandId(TInt aCommandPos) const = 0;
+    
+    /**
+     * Gets the total number of buttons currently present in the group.
+     *
+     * @return The number of buttons.
+     */     
+    virtual TInt ButtonCount() const = 0;
+    
+    /**
+     * Gets the button group flags.
+     *
+     * @return The button group flags.
+     */     
+    virtual TUint ButtonGroupFlags() const = 0;
+
+    /**
+     * Sets the middle softkey command observer.
+     *
+     * @param aCommandObserver The middle softkey command observer.
+     */ 
+    virtual void SetMSKCommandObserver(MEikCommandObserver* aCommandObserver) = 0;
+    
+    /**
+     * Dims (but doesn't draw) the button with position aPosition.
+     *
+     * @param aPosition The position for command to be dimmed.
+     * @param aDimmed ETrue for dimming.
+     */    
+    virtual void DimCommandByPosition(TInt aPosition, 
+        TBool aDimmed) = 0;
+    
+    /**
+     * Returns ETrue if the button with position aPosition is dimmed.
+     *
+     * @param aPosition The position for command to be checked.
+     * @return The state of the button.    
+     */    
+    virtual TBool IsCommandDimmedByPosition(TInt aPosition) const = 0;
+    
+    /**
+     * Sets the the button with position aPosition to be visible if aVisible is ETrue.
+     *
+     * @param aPosition The position for command to be made visible.
+     * @param aVisible EFalse for making button invisible.
+     */     
+    virtual void MakeCommandVisibleByPosition(TInt aPosition, 
+        TBool aVisible) = 0;
+
+    /**
+     * Returns ETrue if the button with position aPosition is visible.
+     *
+     * @param aPosition The position for command to be checked.
+     * @return The state of the button.     
+     */     
+    virtual TBool IsCommandVisibleByPosition(TInt aPosition) const = 0;
+    
+    /**
+     * Animates the button with position aPosition.
+     *
+     * @param aPosition The position for command to be animated.    
+     */  
+    virtual void AnimateCommandByPosition(TInt aPosition) = 0;
+    
+private:
+    IMPORT_C void Reserved_1();
+    };
+    
+
+/**
+ * Extends needed functions for enhanced cba.
+ *
+ * @internal 
+ * @since S60 3.0
+ */
+class MEikEnhancedButtonGroup : public MEikButtonGroup
+    {
+public:
+    /**
+     * Used to offer list of commands for softkeys.
+     *
+     * @param aCommandList A list of command ids to be offered for softkeys.
+     */
+    IMPORT_C virtual void OfferCommandListL(const RArray<TInt>& aCommandList) = 0;
+
+    /**
+     * Used to offer list of commands for softkeys.
+     *
+     * @param aResourceId Id for CBA resource that defines enhanced cba buttons.
+     */
+    IMPORT_C virtual void OfferCommandListL(const TInt aResourceId) = 0;
+    
+    /**
+     * Used to check if a certain command have been approved to the current command set.
+     *
+     * @param aCommandId The id for command which existence should be checked.
+     * @return ETrue if command is in control group, otherwise EFalse.
+     */ 
+    IMPORT_C virtual TBool IsCommandInGroup(const TInt aCommandId) const = 0;
+    
+    /**
+     * Replace existing command with a new command.
+     *
+     * @param aCommandId Id for command that should be replaced.
+     * @param aResourceId Resource id for new enhanced cba button.
+     */ 
+    IMPORT_C virtual void ReplaceCommand(const TInt aCommandId, const TInt aResourceId) = 0;  
+    };
+
+#endif // __EIKBTGRP_H__