epoc32/include/graphics/blendingalgorithms.h
branchSymbian3
changeset 4 837f303aceeb
parent 3 e1b950c65cb4
--- a/epoc32/include/graphics/blendingalgorithms.h	Wed Mar 31 12:27:01 2010 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,130 +0,0 @@
-// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
-// All rights reserved.
-// This component and the accompanying materials are made available
-// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
-// which accompanies this distribution, and is available
-// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
-//
-// Initial Contributors:
-// Nokia Corporation - initial contribution.
-//
-// Contributors:
-//
-// Description:
-//
-
-#ifndef __BLENDINGALGORITHMS_H__
-#define __BLENDINGALGORITHMS_H__
-
-#include <e32def.h>
-/**
-@file
-@internalTechnology
-*/
-
-/** Premultiplied Alpha (PMA) Blending algorithm.
-Assumes src and target pixels are in PMA format (i.e., the color channels are already multiplied
-with the alpha channel.
-Blending Equations:
-Cd' = Cs + ((255 - As) * Cd)/255
-Ad' = As + ((255 - As) * Ad)/255
-where Cd' and Ad' are destination values for color and alpha channels respectively, after blending,
-Cd and Ad are destination values before blending, and Cs and As are source values (color and
-alpha values respectively).
-Optimisations:
-Use of 256 instead of 255 converts the division to shift (faster).
-Red and Blue channels are calculated together in one 32 bit operation.
-Alpha and Green channels are calculated in the same way. However, due the
-position of these channels within the pixel format, an extra shift is required.
-The equations used are:
-Cd' = Cs + (((0x100 - As) * Cd)>>8)
-Ad' = As + (((0x100 - As) * Ad)>>8)
-For the results to not overflow, it is required that the value of any of the color channels
-is no greater than the alpha channel, which is what is exepected of pma format.
-It is also assumed that the aMask is equal to source alpha.
-@param 	aDestPixel	The destination pixel value.
-@param	aSrcPixel	The source pixel value.
-@param	aMask		The source alpha. It is assumed to be same as source alpha.
-@return the alpha-blended pixel (within the PMA space).
-@internalTechnology
-@released
-*/
-inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask);
-
-/** Same as inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask)
-Calls inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask), with aMask
-extracted from the source pixel.
-@see PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask)
-@internalTechnology
-@released
-*/
-inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel);
-
-/**
-Does the premultiplied alpha blend, but does not check for any pre/post conditions.
-Please DO NOT Add any optimisations to check for these conditions in this code!
-@internalTechnology
-@released
-*/
-inline TUint32 PMABlend_noChecks(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMaskingFactor);
-
-/**
-The version of PMABlend_noChecks which does the blending in place.
-@internalTechnology
-@released
-*/
-inline void PMABlend_noChecksInplace(TUint32& aDest_io, TUint32& aSrcPixel,TUint8& aMaskingFactor);
-
-/**
-The in-place version of the PMAPixelBlend algorithm
-@internalTechnology
-@released
-*/
-inline void PMAInplaceBlend(TUint32& aDest_io, TUint32& aSrc_in);
-/**
-Premultiplies the color channel values with the Alpha channel value.
-Alpha value remains unchanged. An approximation is used in the operation where the division
-by 255 is approximated by a shift-by-8-bits operation (i.e. division by 256).
-@param	aPixel	The 32 bit pixel value to be pre-multiplied.
-@return	The PMA value.
-@internalTechnology
-@released
-*/
-inline TUint32 NonPMA2PMAPixel(TUint32 aPixel);
-
-/**
-Divives the PMA pixel color channels with the Alpha value, to convert them to non-PMA format.
-Alpha value remains unchanged.
-@param	aPixel	the premultiplied 32 bit pixel value.
-@param	aNormTable	The lookup table used to do the normalisation (the table converts the division
-					to multiplication operation).
-					The table is usually obtainable by a call to the method:
-					PtrTo16BitNormalisationTable, which is defined in lookuptable.dll(.lib).
-					The lookup table for normalised alpha is compluted using this equation: 
-					Table[index] = (255*256) / index (where index is an 8 bit value).
-@return The NON-PMA 32 bit pixel value.
-@internalTechnology
-@released
-*/
-inline TUint32 PMA2NonPMAPixel(TUint32 aPixel, const TUint16* aNormTable);
-
-/**
-In-place version of NonPMA2PMAPixel.
-@see NonPMA2PMAPixel
-@internalTechnology
-@released
-*/
-inline void Convert2PMA(TUint32& aInOutValue);
-
-/**
-In-place version of PMA2NonPMAPixel
-@see PMA2NonPMAPixel
-@internalTechnology
-@released
-*/
-inline void Convert2NonPMA(TUint32& aInOutValue, const TUint16* aNormTable);
-
-
-#include <graphics/blendingalgorithms.inl>
-
-#endif //__BLENDINGALGORITHMS_H__